
site menu

Quest 3
Warcry






email me at
richard @composerjohnson.com
www.composerjohnson.com
|

Quest 3 Soundtrack
game nearing release
The third part in the freeware "Quest" series, created by Michael Duhm of MWD Software, is also the first entry in the series to contain music and sound. Richard was given the chance to compose music for this game to gain experience in the realm of game music. Michael established the framework that music must be kept under a minute, with the potential for looping (ad infinitum). Michael and Richard worked closely together to produce a score that would properly support the continuingly evolving "Quest" world.
Below is the complete Quest 3 game score, minus incidental cues.
| mp3
| # |
track |
description |
| |
1 |
Quest3 theme |
the thematic material for Quest, showcasing the game's playful personality and fantasy atmosphere |
| |
2 |
Forest level |
a light introductory track, lacking any sense of threat, matching the game's early, brighter levels |
| |
3 |
Cave level |
a turn toward the darker, heavy on reverb and ambience |
| |
4 |
Dungeon level |
remaining dark, with a mild sense of claustrophobia |
| |
5 |
Castle battle |
Quest3 moves into the realm of more epic battle, and so does the music... still somewhat restrained... |
| |
6 |
Castle battle - part 2 |
as battle gets larger, so does the music, with choral grunts sawing stings, and momentary references to the Quest3 themes |
| |
7 |
the Final battle |
Michael asked for this track late in the project, and I was grateful for the opportunity to take the music of Quest3 to the next "level"
the final epic battle presents the opportunity for a larger percussive sound and a final heroic appearance of the Quest3 theme |
|